8
Working with Track View 485
This should open the Track View
in a new session
over the right half of the desktop. Assuming that
a dual monitor setup reports twice the width, this
will force the Track View on the second monitor.
On a single monitor, it opens it over the right ha lf
of the only monitor . Of course, you could enter
your ow n numbers like pos:[1024,0] height:768
w idth:1024 in case you are running two monitors
at 1024x768.
See also
Tr ack View Menu Bar (page 2–500)
Curve Editor (page 2–489)
Dope Sheet (page 2–489)
Tr ack View Workspace (page 2–486)
Time Ruler (page 2–492)
Filters (page 2–519)
Assign Controller (page 2–523)
Copy Controller (page 2–522)
Paste Cont roller (page 2–523)
Make Controller Unique (page 2–528)
Parameter Curve Out-of-Range Types (page
2–528)
Add Note Track (page 2–530)
Remove Note Track (page 2–531)
Edit Keys (page 2–531)
Tr ack View Utilities (page 2–538)
Select Time (page 2–543)
Edit Ranges (page 2–550)
Curve Editor Overview (page 2–554)
Status Bar / View Controls (page 2–564)
Tr ack View Controller Window (page 2–492)
Animation Controllers (page 2–302)
Wo rki ng with Track View
Track View is the tool that you use to see a
data-driven view of your scene and animation.
Thestandardviews,suchasTop,Front,User,and
Camera, are geometr y -driven views. These views
display the surfaces of your objects and show them
changing over time.
Track View displays the values and timing that
produce the geometry and motion you see in
standard views. Using Track View, you have very
precise cont rol over every aspect of your scene.
Track View has two modes: Curve Editor and
Dope Sheet. The Cur ve Editor displays your
animation as keys on function curves; editing
thetangencyofthekeysallowscontrolofthe
in-betweens. Dope Sheet displays your animation
as keys and ranges on a b ox gr id and allows you to
adjust the timing of your motions.
Track View keys and curves can also be displayed
inthetrackbar.ThesameKeypropertiesdialogs
availableonTrackViewcanalsobefoundonthe
Motion panel as well.
For details about using Track View and editing
animation, see the following:
•
Track View Edit Window (page 2–486)
•
Track View Menu Bar (page 2–500)
•
Curve Editor Toolbars (page 2–513)
•
Dope Sheet (page 2–489)
•
Dope Sheet Toolbars (page 2–516)
Understa nding Tr ack V i ew Concepts
TheleftsideofTrackView,calledtheController
Window, presents a Hierarchy list of everything
in your scene. Every object and environment
effect appears in the list, along with its associated
animatable parameters. Choose items from this list
to apply changes to the animation values. Expand