8
484 Chapter 12: Animation
•Addsoundtoyourscene.
• Create and manage notes about the scene.
• Change the behavior of the animation outside
the r ange of keys.
• Change controllers for animated parameters
• Select objects, vertices, and hierarchies.
• Navigate the modifier stack in the Modify panel
by clicking the modifier items in the Track View
Hierarchy.
Note: Tracks are created for animated vertices in
Track View. A Bezier Point3 controller is the
default vertex interpolation controller.
Pr ocedur es
To chan ge the fram es in wh ich a contro ll er t akes
effect:
When you apply a controller or constraint to
an object’s motion, the frame range over which
controller takes effect is determined by the current
active time segment (page 3–998)
.Ifyouthen
changetheactivetimesegmentortheanimation
length, the duration of the controller’s influence
doesn’t change. Sometimes applying a controller
(such as Path Constraint) automatically sets keys
thatyoucanusetochangethisrange.Butothers,
such as Noise controllers, don’t set k eys. In such
cases, follow this procedure:
1. Select the object, and then right-click it and
choose Curve Editor from the menu.
2. Expand the object hierarchy to find the tr ack or
tracks to adjust.
3. FromtheModesmenu,chooseDopeSheet.
4. On the Dope Sheet, click the Edit Ranges
button.
5. Adjust the range duration by dragging its
endpoints, or its position in the animation by
drag ging between endpoints.
For more information, see
Dope Sheet (page
2–489)
.
To select k eys in Track V iew (either mode), do any of
the following:
•Clickthekeytoselectanindividualkey.
• Drag a selection rectangle around keys to select
multiple keys.
•HolddowntheCTRLkeyandclicktocreate
discontinuous m ultiple key selections.
Note: If you are in Dope Sheet – Edit Ranges mode,
youcanuseSelectTimetoselectmultiplekeys.
To delete k eys in Tr ack View (either mode):
1.
Select keys on the cur ve, or on the dope sheet.
2. Press the Delete key on the k eyboard to delete
the selected keys.
To force Track V iew to always display on a second
moni tor:
If you are running a dual monitor setup, y ou can
force Track View to display on the right-hand
monitor by editing a script.
1. Right-click the C urve Editor (open) icon in the
main toolbar, then choose Edit Macro Script.
The MAXScript script that opens the Track
View – Function Curve Editor appears.
2. Locate the line that reads:
if (trackviews.open "Track View - Curve Ed itor"
layoutN ame:"Function Curve Layout") == true
then
3. Replacethatlinewiththisone:
max_window = getMaxWindowSize() --get
Desktop size if (trackviews.open "Track View
- Curve Editor" layoutN ame:"Function Curve
Layout" pos:[max_ window.x/2 ,0] hei ght:max_
window.y width:(max_window.x/2) ) == true
then
4. Save the script and restart 3ds Max.