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30 Chapter 10: Precision and Drawing Aids
2.
Turn off Selec t And Manipu late .
If you dont turn off Select And Manipulate, you
adjust the manipulator’s Angle v alue without
affect ing its prop erties.
3. Adjust the properties of the selected
manipulator.
To connect a plane angl e manipul ator so it controls
another object:
1.
Select the plane ang le
manipulator.
Note: Select And Man
ipulate must be
off
before you can select the manipulator.
2. Choose Animation > Wire Parameters > Wire
Parameters.
Yo u c a n a l s o r i g h t - c l i c k t h e m a n i p u l a t o r a n d
choose Wire Paramet
ers from the Transform
(lower-right) quadrant of the quad menu.
A pop-up menu appears over the manipulator.
3. In the pop-up menu, choose Object > Angle.
4. Drag to the object you want to manipulate, and
click it.
A pop-up menu appears over the object.
5. In the pop-up menu, choose Object, then the
name of the parame
ter you want to manipulate.
The
Parameter Wiri
ng dialog (page 2–395)
appears.
6. In the Parameter Wiring dialog, make sure
the direction goes from the manipulator to
the object (or b o
th directions), and then click
Connect.
7. Close the Parameter Wiring dialog.
Now when you turn on Select And Manipulate
and use the manipulator, the object updates
under the manip
ulators control.
Interfa ce
Angle—The angle of the manipulator, from 0.0 to
360.0 (both values are perpendicular in the Y axis
of the viewport where you created the manipulator,
unless you have rotated the manipulator object).
Default=0.0.
Distance—The length of the manipulator, in
3ds Max units. Default=the distance of mouse
drag when the manipulator was created.
Size—Thesizeofthemanipulatorshandle,in
3ds Max units. Default=1.0.
Slider Manipulator
Create panel > Helpers > Manipulators > Object Type
rollout > Slider button
Create menu > Helpers > Manipulators > Slider
The Slider manipulator is a graphic control that
appears in the active v iewport. By wiring its Value
to a parameter of another object, you can create
a custom control, with visual feedback, within a
scene.
Note: Because the slider manipulator is a custom
control, its Value has no inherent unit. It takes
on the unit of the parameter to w hich it is wired.
When the minimum is 0.0 and the maximum is
100.0, the slider Value can represent a percentage.
Slider manip ulator