8
LookAt Constraint 389
0 c auses the target to influence the constr ained
object relative to other targets’ Weight sett i ngs.
For example, a target with a Weight value of 80 will
have twice the influence of a target with a Weight
value of 40.
Pr ocedur es
To assign a Look At constraint:
1.
Select the object you want to constrain. This
istheobjectthatwillbealwayslookingatits
target.
2. Choose Animation menu > Constraints >
LookAt Constraint.
3. Select the target object.
To access the Look At const rai nt ’s pa ra meters
through the M otion pa nel:
1.
Select the L ookAt C onstrained object.
2. On the Motion panel > Rotation list,
double-click LookAt Constraint.
TheLookAtconstraintparametersarelocated
under the LookAt Constraint rollout.
To edit weight values:
1.
Select the constrained object.
2. On the Motion panel > Rotation list,
double-click LookAt Constraint.
TheLookAtconstraintparametersarelocated
under the LookAt Constraint rollout.
3. Click a target from the list.
4. Use the Weight spinner or enter a numerical
value to adjust the weight value.
To animate weight values:
1.
Select the constrained object.
2. On the Motion panel > Rotation list,
double-click LookAt Constraint.
TheLookAtconstraintparametersarelocated
under the LookAt Constraint rollout.
3. Click a target from the l ist.
4. Tur n on the Auto Key button.
5. UsetheWeightspinnerorenteranumerical
value to adjust the weight value.