8
Specifying Defa ult Controllers 289
• Youcanchoosetomakeaninstanceoracopy
of the pasted controller.
• You can choose to conv ert other controller
instances in the scene automatically.
Clicking Paste displays the Paste dialog, with three
controls for determining how the Paste operation
is carried out.
Co py—Pastes the controller as a copy .
Instance—Pastes the controller as an instance of
thesourcecontroller. Anychangeyoumaketo
either controller will affect the other.
Forexample,youcanpasteabox’sLength
controller as an instance into its Height and Width
parameters. This makes the b ox a cube. Changing
either of the L ength, Width, or Height parameters
changes the other two.
Paste Target: Replace All Instances—When selected,
all instances of the target controller receive the
paste controller, whether or not they are selected.
This keeps all instances of the target con troller
as instances. When off, the target controller is
made unique and t he remaining instances are
unchanged.
Sp eci fy i ng Defa ul t Contr oll ers
You can specify the permanent defaults for
controller types and con troller settings to match
the w ay you prefer to work. The following defaults
are w ritten to the
3dsmax.ini
file:
• The default controller used for each data type
•Thedefaultcontrollersettings
Specify ing Defa ult Contr oll ers
Yo u s p e c i f y d e f a u l t c o n t r o l l e r s b y c h o o s i n g
Controller > Assign from on the Track V iew menu
(see
Assigning Controllers (page 2–287)
). When
youchooseacontrollerintheAssignController
dialog you have the option to click Make Default
before clicking OK.
Clicking Make Default assigns the chosen
controller as the default for all parameters using
that data type. It has the follow ing effects:
• The default controller is listed a t the bottom of
the Assign Controller dialog.
• Many different parameters might share the
same dat a t ype. For example, selecting the
Length parameter of a Box and specifying
LinearFloatasthedefaultsetsthedefault
controller for all parameters that use the Float
data type. This includes, Width, C amera FOV,
and Scale Deformation Curves.
• Default controller choices are written to the
3dsmax.ini
file and become the default for all
new scenes.
• Previously assigned controllers are not affected.
Specify ing Def aul t Controller Va lues
You can specify the default settings for many
controller t ypes, or reset controllers to their
factory settings on the Preferences dialog.
To specify default controller settings:
1.
Choose Customize menu > Preferences.
2. In the Preferences dialog > Animation panel >
Controller Defaults group, click Set Defaults to
display the Set Controller Defaults dialog.
3. From the list of available controllers, choose
a controller type and click the Set button to
display the default settings supported by the
selected controller. For example, w ith a Bezier
controller you can set the In and Out tangents.
Note: In3dsMaxthedefaultcontrollershave
changed from earlier versions. The default
Rotation controller is now Euler XYZ instead
of T CB (Quaternion). The default Position
controller is now Position XYZ, instead of TCB
Position. Only Scale is st ill Bezier as a default.