8
246 Chapter 11: Space Warps and Particle Systems
spray (based on the orientation of the emitter
icon and indicated by the icon arrow) depends
on the viewport in which you create the icon.
Generally, the particles spray toward you when
created in an orthographic viewport, or spray
upward when created in a Perspective viewport.
3. Adjust the various parameters to alter the spray
effect.
Inter face
Note: This section describes the Par ticle Formation
group in the Basic Par ameters rollout, and the
Particle Mo tion group in the Particle Generation
rollout. Thesearetheonlycontrolsuniqueto
Super Spray. The other Super Spray rollouts
and their contents are identical with those in
Particle Array, except that Object Fragments and
associated settings are not available on the Particle
Type rollout. See
PArray Particle System (page
2–252)
for details or choose from the following list
for rollout information.
Part icle Generation Rollout (page 2–256)
Part icle Type Rollout (page 2–258)
Rotation and Collision Rollout (page 2–264)
Object Motion Inheritance Rollout (page 2–265)
Bubble Motion Rollout (page 2–266)
Part icle Spawn Rollout (page 2–267)
Load/Save Presets Rollout (page 2–270)
Basic Parameters rollout > Particle Formation
group
These items control the direction and spread of
particles.
Off Axis—Affects the angle of the par ticle stream
off the Z axis (along the plane of the X axis).
Spread—Affects the spread of the particles away
from the emission vector (along the plane of the
X axis).
Off Plane—Affects the angle of emission about the
Z a xis. This has no effect if Off Axis is set to 0.
Spread—Affects the spread of the particles about
the Off Plane axis. This has no effect if Off Axis
is set to 0.
Particle Generation rollout > Particle Motion
group
Speed—Thespeedoftheparticleatbirth,inunits
per frame.