8
Snow Particle System 243
Kinds of Snow
Note:
Blizzard (page 2–247)
is a more powerful
and advanced version of Snow. It provides all the
functionality of Snow, plus additional features.
Tip: To animate part icles following a path through
space, use the
Path Follow space warp (page 2–67)
.
Procedure
To create snow:
1.
IntheCreatepanel,makesurethe
Geometry button is active and Part icle Systems
is selected from the object category drop-down
list, t hen click Snow.
2. Drag in a viewport to create the Snow emitter;
see
Creating a Particle Emitter (page 2–235)
.
Theemitter’sdirectionvectorpointsinthe
negative Z direction of the active construction
plane.
Interfa ce
Par ticles group
Viewport Count—Maximum number of particles
displayed in viewports at any given frame.
Tip: Setting the viewport count less than the render
count can im prove viewport performance.
Render Count—Maximum number of particles that
canappearinasingleframewhenyourenderit.