8
202 Chapter 11: Space Warps and Particle Systems
Script wiring lets you use a script to control
parameters that you normally specify in the
operator’s parameters. Place a
Script operator
(page 2–204)
before the Force operator in the
event, and then use it to define values in the
particleFloat channel. You’ll find an example script
below.
Use Script Float As—Choose either of the following:
•
Not Used—Particle Flow uses the
Influence
setting
specified in the Parameters rollout.
•
Influence—Particle Flow applies the script to
the Influence setting.
particle Float Sample Script
Note: See this topic in the online
User Reference
for
the particleFloat sample MAXScript code.
Notes Opera tor
Particle View (page 2 –121)
> Click Notes in an event or
add a Notes operator to the particle system and then
select it.
The Notes operator lets you add a textual comment
to any event. It doesn’t have any direct effect on
theparticlesystem,butithelpsyoukeeptrackof
the ov erall function of each event.
Note: You can also add a comment directly to an
event or action by right-clicking it and choosing
Comments.
Interfa ce
The user interface appears in the parameters panel,
on the right side of the P article View dialog.
Theinterfaceisasimpletextbox.Clickinthebox
and enter your text.
R ender Oper ator
Particle View (page 2–121)
> Click a Render operator in
aneventoraddaRenderoperatortotheparticlesystem
and then selec t it.
TheRenderoperatorprovidescontrolsrelated
to rendering particles. You can specify the form
that rendered particles are to take, and how to
conv ert the particles to individual mesh objects
for rendering purposes.