8
1606 Index
next/previous key;finding, next/previous key 2–809
NGon 1–272
no blending 2–963, 2–1001
no footsteps 2–922
no key reduction 2–922
node (glossary) 3–1073
node track (glossary) 3–1073
noise
and terrain effects 1–736
noise controller 2 –337
noise map 2–1484
noise modifier 1–735
noise rollout (2D) 2–1439
noise threshold 2–1460, 2–1462, 2–1484, 3–278, 3–284
non-biped object 2–615, 2–618
non-vertical jambs 1–205
nonrelational NURBS surfaces 1–1118
nonscaling object size 3–874
normal bump map 2–1541
normal bump maps 3–146
troubleshooting 3–147
normal mapping 1–887, 1–890
normal projected curve 1–1171
normalize spline modifier 1–739
normalized 2–1001
normals 1–160 to 1–161
adjusting 1–160
aligning 1–450 to 1–451, 2–10, 2–470
editing 1–613
flipping 1–161
normal modifier 1–738
scaling vertex and face 1–984
unifying 1–161
viewing and changing 1–161
normals map (baking) 3–143
note keys 2–530
note track 2–530 to 2–531
notes
adding 2–193, 2–202
notes operator 2–202
notes dialog (parameter collector) 1–140
NSurf sel modifier 1–740
nth serial numbering 3–863
NTSC 3–863, 3–1074
numbers
of links that can affect a vertex 2–692
show/hide all 2–799
numeric calculator 1–12
numerical expression evaluator 1–12
NURBS 2–692
and animation 1–1092
and modifiers 1–1091
animation tips 1–1101
blend curve 1–1159
blend surface 1–1184
cap surface 1–1196
chamfer curve 1–1163
concepts 1–1093
creating models 1–1095
curve approximation 1–1240
cur ve fit 1–1158
cur ve point 1–1222
CV curve 1–1112
CV surface 1–1105
definition 1–1093
extrude surface 1–1190
fixing problems with models 1–1099
glossary 3–1074
improving performance 1–11 00
introduction 1–1079
lathe surface 1– 1192
mirror curve 1–1161
mirror surface 1–1188
offset curve 1–1161
offset surface 1–1187
point 1–1221
point curve 1–1108
point point 1–1221
point surface 1–1103
ruled surface 1–1194
shortcuts 3–947
sub-object clone options dialog 1–1239
surf p oint 1–1223
surface approximation 1–1241
tips 1–1095, 1–1101
transform curve 1–1159
transform sur face 1–1183
U and V iso curves 1–1170
U loft surface 1–1197
using toolbox to create sub-objects 1–1085
working with models 1–1081
NURBS curve/surface
detach dialog 1–1230
NURBS curves 1–1107
creating from splines 1–1116
fillet 1–1165
glossary 3–1074
NURBS mo dels 1–1080
creating 1–1081
creating sub-objects 1–1083
dependent sub-objects 1–108 8
display controls for 1–1119
glossary 3–1074
modif ying 1–1083
objects and sub-objects 1–1080
overview 1–1081