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xvi Contents
Raytrace Map Rollouts ....................................... 1514
Rayt racer Parameters Rollout ................................1514
Rayt race: Attenuation Rollout ............................... 1516
Raytrace: Basic Material Extensions Rollout.........1517
Raytrace: Refract ive Material Extensions
Rollout .................................................................1518
mental ray Shaders............................................. 1520
mental ray Shaders .................................................1520
Custom Shaders for 3ds Max .................................1521
mental images Shader Libraries .............................1522
Shaders in the LumeTools Collection ....... .............1523
Connect Parameter to Shader Dialog (mental
ray)......................... .............................. ................1523
3ds Max Custom Shaders ................................... 1524
3D Displacement Shader (mental ray)................ ...1524
Bump Shader (mental ray).....................................1526
DG S Material Shader (mental ray) ........................1527
Dielectric Material Shader (mental ray) ................1529
Environment Shader (mental ray) .........................1531
Height Map Displacement Shader ( mental ray) ....1532
Material to Shader (mental ray)................ .............1533
Shader List (mental ray).........................................1533
UV Generator ...................................................... 1534
UV Generator Shader (mental ray)........................1534
UV Generator Parameters Rollout.........................1535
Shaders Rollout (UV Generator) ...........................1537
UV Coordinate Shader (mental ray)...................... 1538
XYZ Generator .................................................... 1539
XYZ Generator Shader (mental ray)... ...................1539
XYZ Generator Parameters Rollout.......................1539
Shaders Rollout (XYZ Generator) ................... ......1540
XYZ Coordinate Shader (mental ray)....................1541
Nor mal B ump Map ............................................. 1541
Normal Bump Map ................................................1541
Camera Per-Pixel Projection.............................. 1542
Camera Map Per Pixel............................................1542
Material, Mapping, and Ver tex Color Utilities.. 1544
Assign Vertex Colors Utility...................................1544
Channel Info Utility ...............................................1549
Clean MultiMaterial Utility.......... ................. .........1552
Instance Duplicate Maps Utility ............................1555
Index ..... .......................... ........................1559