8
1582 Index
modifier stack 1–489
named selection sets 1–67
point sub-objects 1–1124, 1–1220
strokes 3–907
surface cv sub-objects 1–1132
surface sub-objects 1–1142
time (Track View) 2–542
time tags 3–758
wall objects 1–223
editing track sets 2–567
editor
cognitive controller 2–1057
effects 3–213
auto secondary lens effects 3–234
blur lens effects 3–256
brightness and contrast lens effects 3–261
color balance lens effects 3–261
depth of field lens effects 3–265
effects (rendering menu) 3–214
effects panel 3–215
environment and effects dialog 3–213
file output lens effects 3–262
film grain lens effects 3–264
glow lens effects 3–222
lens effects 3–219
manual secondary lens effects 3–238
material effects channel 2–1287
merging from other files 3–216
ray lens effects 3–230
ringslenseffects 3–226
star lens effects 3–242
streak lens effects 3–246
elements 3–1027
of rendered textures 3–142
rendering 3–126
ellipse 1–269
email notification
network rendering 3–190
rendering 3–33
emission rollout (p article view) 2–132
emit star t/stop values, and frame rate 2–140
emitter (particle flow) 2–131, 3–1027
empty flow operator 2–205
enable ease or multiplier curve toggle 2–561
encapsulated PostScript files 3–661
end effector 2–931
end effectors 2–418, 2–421, 2–445, 2–453, 3–1027
animating 2–442
linking to parent 2–442
entering frames 2–570
entire link 2–965, 2–992
entities
AutoCAD 3–447
envelope parameters 2–981
envelope sub-object 2–976, 2–979
exclude envelopes dialog 2–977
envelopes 2–981, 3–1027
adjusting shapes 2–938
and control points 2–940
and cross sections 2–940
and edit commands 2–940
andweightedvertices 2–692
blending types 2–938
choosing default fit 2–934
choosing default types 2–934
copying 2–938
copying to mirrored link 2–940
display options 2–941
exclude for selected links 2–977
excluding influence 2–938
overview 2–936
scaling size 2–938
selecting 2–938
types of 2–936
updating display manually 2–941
using transforms with 2–938
working with 2–942
working with both env elo pe types 2–943
working with rig id 2–942
envi ronment 3–267
and raytrace materials 2–1355
environment map (glossary) 3–1028
environment panel 3–268
exposure controls 3–289
environment and effects dialog 3–213
effects panel 3–215
environment panel 3–268
environment effect
fire 3–272
fog 3–278
volume fog 3–280
volume light 3–284
environment shader (mental ray) 2–1531
environments 3–213
environment and effects dialog 3–213
EPS files 3–661
error dialog (Lightscape import) 3–623
error threshold (camer a tracker) 2–655
errors 1–19, 1–601
euler rotation 2–803, 2–861
controller 2–749
Euler XYZ rotation controller 2–312
euler/tangent 2–861
events (particle flow)
andactionsequence 2–119
branching 2–119