8

index
Sy mbols & Numer ics
1-rail sweep surface 1–1205
234links 2963, 2–1001
2 feet down 2–841, 2–849
2.5D snap 2–35
2-point perspective 2–1237
2-rail sweep surface 1–1210
2-sided 3–898, 3–995
2D
2D coordinates rollout 2–1434
2D images 3–657
2D maps 2–1434
2D snap 2–35
2D map
glossary 3–995
32–bit floating-point output 3–663
3D
3D coordinates rollout 2–1472
3D maps 2–1472
3D snap 2–35
viewing and navigating 3D space 1–21
3D displacement shader (mental ray) 2–1524
3D DWF
exporting 3–556
glossary 3–995
3D map
glossary 3–996
3DS files
3DS import dialog 3–531
exporting 3–533
importing 3–531
3ds Max
bones 2–692, 2–931
documentation set 1–xviii
knowledge of 2–690
main window 1–9
materials 3–82
user reference 1–xiii
3ds Max on the web 3–974
3dsmax.ini file 1–17 to 1–18
A
a sec (Video Post) 3–372
about 3–975
about MAXScript 1–xx
buttons 2–958
footstep animation 2–71 4
freeform animations 2–743
absolute 2–1001
absolute snap 2–35, 2–38
absolute/offset coordinate display 3–756
abut selected 3–325
acceleration (raytrace) 2–1372
acceleration techniques (raytracer) 2–1369
acceleration test (particle flow) 2–229
accuracy 2–116, 3–859
AccuRender materials
in 3ds Max 3–461
actions (particle flow) 2–137, 3–997
action recovery 2–117
adding 2–127
and order/priority 2–120
and time frames 2–137
editing parameters 2 –127
order of 2–119, 2–126
activate 3ds Max 3–975
activate all maps 1–50
activate options 2–827
activating
grid object 2–34
home grid 2–34
joint axes 2–467
maps 1–50
activating footsteps 2–723
Index