8
Instance Duplicate Maps Utility 1557
Sinceallthreeofthemapswereinstanced,
thedialognowshowsthereare42duplicated
textures.
6. Continue instancing texture or click Close
when you are done.
Inter face
The primary user interface of the Instance
Duplicate Maps utility is the Instance Duplicate
Maps dialog, which you open from the Utilities
menu in the Material Editor. This utility works
globally, so y ou do not need to select objects or
materials in order to use it.
The d ialog consists of three parts: a status field at
the top, a drop menu containing duplicated texture
maps and a list of map names and the materials
that belong to.
Status Field
The Status Field is not interactive. It shows you
prompts and warnings about the duplicate textures
and maps. Some of the messages displayed in this
section include:
• “Noduplicatetextureswerefoundinthescene.”
– when the utility is run in a scene containing
no duplicates.
• “Select duplicates and press “Instance” to
consolidate.”–whentheutilityisruninascene
containing duplicates.
• “The selected duplicates contain parameters
that are animated. Animation is not supported
as criteria for determini ng duplication so
differences in the animation will be lost.” –
when animation is present in a set of duplicates.
• “At least two maps must be selected in order to
proceed.” – when the Instance button is pressed
with one or no duplicates selected.
Duplicated Textures list
This is a drop-down list containing all the maps
inthescenefoundtobeidenticalineveryway,
including texture map path and name, and initial
parametersettings.Thenumberafter“Duplicated
Textures” indicates how many sets were found in
the scene. This list appears with the first entry
visibleandonceactivecanbescrolledusingthe
up/down arrow keys.
Duplicates list
WhenyouchooseatextureintheDuplicated
Textures list, the sof tware displays its duplicates