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1494 Chapter 16: Material Editor, Materials, and Maps
Wood Ma p
Material Editor > Maps rollout > Click a M a p button. >
Material/Map B rowser > Wood
Wood map used for the seat of the bench
Wood is a 3D procedural map that renders a wavy
grain-like pattern throughout the volume of an
object. You can control the direction, thickness,
and complexity of the gr ain.
Wo o d is prim a r i l y inte n d e d as a d i f f u s e co l or m a p.
Two colors assigned to Wood mix to form the
grain pattern. Either of the colors can be replaced
by other maps.
Wo o d can a l s o b e a ppl i e d t o o t h e r m a p t y p e s .
When used as a bump map, Wood renders the
grain pattern as a three-dimensional engraving of
the sur face.
Wood mapped to a box and cylinder
Wood used as a bump map
Procedures
To replace a color:
1.
ClickacolorswatchlabeledColor#1orColor
#2.
2. In the standard
Color Selector (page 1–157)
,
choose a replacement color.
The color updates in the color box and sample
slot.
To exchange colors:
•ClickSwap.
The position of the two colors is reversed in the
color boxes and sample slot.
To replace a color with a map:
1.
Click a Map bar marked None next to one of the
color swatches. This displays the Material/Map
Browser.
2. Select a map from the list.
Thesampleslotupdatestoshowthemapin
place of the color.
Interfa ce
Coordinates rollout