8
Smoke Map 1489
Inter face
Continent Size—Sets the size of the frac tal noise
pattern used to generate the continents. Can range
from 0 to 100. The hig her the value, the larger the
continents. D efault=40.
Island Factor—Sets the size of the frac tal noise
pattern used to generate islands and mountains.
Can range from 0 to 100. At 0, the geogr aphy is
very low. Higher settings create a more rug ged
landscape. D efault=0.5.
Ocean %—Sets the percentage of the planet’s
surface that is covered by water. Default=60.0.
Random Seed—Sets the seed for pseudo-random
generation of the pattern. Changing this number
can completely change the pattern, even if other
settings remain the same. On the other hand,
a different Planet map with the same settings
including the same Random Seed will appear the
same.
Water Colors group
Thecolorsinthesethreeswatchesareappliedto
the water areas of the planet surface.
Wa te r colors —Click a swatch to display the
Color
Selector (page 1–157)
and change the color. Color
#1 is the "cent er" area of the water mass, Color
#2 surrounds Color #1, and Color #3 surrounds
Color #2, meeting the land.
Land Colors group
The colors in these five swatches are applied to the
land areas of the planet surface. Their ar rangement
continues that of the water colors.
Land colors—Click a swatch to display the
Color
Selector (page 1–157)
and change the color. Color
#4 is the shoreline of the land, meeting the water;
Color #5 comes next, working toward the center
of the land mass. Color # 8 is at the center of the
land mass.
Bl end Water /L an d—When on, the boundary
between water and land is blended, g iving a hazy
appearance. When off, the boundary between
water and land is sharp.
Smoke Map
Material Editor > Maps rollout > Click a Map button. >
Material/M ap Browser > Smoke
Smoke m ap used to create clouds in the sky
Smoke is a 3D map that generates amorphous,
fractal-based turbulent patterns. It’s primarily
designed for animated
opacity mapping (page
2–1344)
to simulate the effects of smoke in a beam
of light, or other cloudy, flowing mapping effects.