8

1484 Chapter 16: Material Editor, Materials, and Maps
Inter face
Size—Sets the spacing between the veins.
Vein Width—Sets the width of the veins.
Swap—S witches the position of the two colors or
maps.
Color # 1 and Color # 2—Displays the
Color S elector
(page 1–157)
. Select one color for the veins (color
1) and another for the background (color 2). A
third color is generated from the two colors you
select.
MapsSelects the bitmaps or
procedural maps
(page 3–1091)
to appear in the veins or in the
background color.
Turnonthecheckboxestomakethemapsactive.
Nois e Ma p
Material Editor > Maps rollout > Click a M a p button. >
Material/Map B rowser > Noise
Noise map used for the edges of the street
The Noise map creates random perturbation of a
surface based on the interaction of two colors or
materials.
See also
For functionality shared with other 3D maps, see
the following topics:
Coordinates Rollout (3D) (page 2–1472)
Output Rollout (page 2–1430)
Procedures
To change a component color:
1.
In the Noise Parameters rollout, click a color
swatch to display the
Color Selector (p age
1–157)
.
2. Adjust the color.
3. Click OK to dismiss the dialog.
To use a map for a component:
In the Noise Parameters rollout, click a m ap
button to assign a map to a color .
To swa p the two component colors :
In the Noise Parameters rollout, click Swap.
To a dju st mappi ng coordina tes:
In the Coordinates rollout, adjust Offset, Tiling,
or Angle.
Interfa ce
Note: For t he Noise map, the t iling and mirroring
con trols are disabled in the Texture Tiling And
Output rollout.