8

Contents xv
Rayt race Antialiaser Dialog: Mult iresolution
Adaptive Antialiaser . .............................. .............1375
Architectural Material........................................ 1376
Architectural Material................................... .........1376
Templates Rollout...................................................1377
Physical Qualities Rollout ......... ................ .............1377
Special Effects Rollout..... ................ ................. ......1380
Advanced Lighting Override Rollout.....................1381
Cutout Mapping .....................................................1383
mental ray Materials .......................................... 1384
Materials for Use with the mental ray Renderer ....1384
mental ray Material............................................ 1385
mental ray Material ......... .......................................1385
Material Shaders Rollout (mental ray Material) ....1385
Advanced Shaders Rollout (mental ray
Material) .............................................. ................1388
DG S Material (mental ray). ................. ...................1389
Glass Material (mental ray).......... ..........................1391
Subsurface Scattering (SSS) Materials ...................1392
Matte/Shadow Material ..................................... 1393
Matte/Shadow Material .......................... ................1393
Compound Materials.......................................... 1396
Kinds of Compound Materials.................. .............1396
Blend Material ............................................... .........1397
Composite Material................................................1399
Double-Sided Material.... .......................................1400
Morpher Material................................ ...................1401
Mu lti/Sub-Object Material.....................................1403
Shellac Material ........... ...........................................1407
Top/Bottom Material..............................................1408
Shell Material for B aked Textures ..................... 1409
Shell Material............... ...........................................1409
Advanced Lighting Override Material .............. 1410
Advanced Lighting Override Material ...................1410
Lightscape Material............................................ 1413
Lightscape Material ................................................ 1413
Ink n Paint Material ........................................... 1414
Ink ’n Paint Material...............................................1414
DirectX 9 Shader Mater ial .................................. 1422
DirectX 9 Shader Material......... .............................1422
DirectX V iewpor t Shaders ................................. 1423
LightMap Shader Rollout.......................................1423
Metal Bump Shader Rollout...................................1424
XRef Material ...................................................... 1425
XRef Material..........................................................1425
Maps .................................................................... 1426
Types of Maps............................ ............................. 1426
Real-World Mapping... ...........................................1429
Output Rollout .......................................................1430
Missing Map Coordinates Dialog ..................... .....1433
2D......................................................................... 1434
2D Maps .................................................................1434
Coordinates Rollout (2D) ......................................1434
Noise Rollout (2D) .................................................1439
Bitmap 2D Map ......................................................1441
Select Bitmap Image File Dialog ............................1445
Checker Map .......................................................... 1447
Combustion Map ...................................................1448
Gradient Map ............................ .............................1460
Gradient Ramp Map............................................. ..1462
Flag Properties Dialog................................ ............1465
Swirl Map................................................................1466
Tiles Map ................................................................1468
3D......................................................................... 1472
3D Maps .................................................................1472
Coordinates Rollout (3D) ......................................1472
Cellular Map...........................................................1473
Dent Map................................................................1477
Falloff Map .............................................................1480
Marble Map ............................ .............................. ..1483
Noise Map...............................................................1484
Particle Age Map ....................................................1485
Particle MBlur Map................................................1486
Perlin Marble Map..................................................1487
Planet Map........................................... ...................1488
Smoke Map............................. ................................1489
Speckle Map ...........................................................1490
Splat Map................................................................ 1491
Stucco Map............................. ................................1492
Waves Map..............................................................1493
Wood Map..............................................................1494
Compositor ......................................................... 1497
Compositor Maps...................................................1497
Composite Map......................................................1498
Mask Map...............................................................1499
Mix Map ........................................... ......................1499
RGB Multiply Map .................................................1501
Color Modifier ..................................................... 1502
Color Modifier Maps..............................................1502
Output Map..................... .............................. .........1502
RGB Tint Map ........................................................1503
Vertex Color Map............................. ......................1503
Reflection and Refraction.................................. 1505
Reflection and Refraction Maps ............................1505
Flat Mirror Map......... .............................................1505
Raytrace Map .........................................................1508
Reflect/Refract Map ...............................................1509
Thin Wa ll Refraction Map.................................... ..1513