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1446 Chapter 16: Material Editor, Materials, and Maps
This adds a map into the channel you’ve
selected. For example, clicking in the Map
column of the Diffuse channel creates a diffuse
or texture map.
The Material Map Browser is displayed.
3. In the Material/Map Browser, double-click
Bitmap.
The Select Bitmap Image dialog is displayed.
4. In the Select Bitmap Image dialog, navigate the
Look in field to select the directory containing
thesequenceoffiles.
5. Ifnecessary,changefiletypetomatchthe
file extension of the sequence, or choose All
Formats.
6. Turn on Sequence, and choose the name of the
first sequential f ile.
7. Click the Setup button, and the Image File List
Control Dialog appears.
8. Set the Target path to a writable directory on
your hard disk using the Browse button. Do
not set this to a CD-ROM drive.
9. Choose the options you want and press OK.
The
.ifl
file will be written to the target directory.
Inter face
Tip: You can resize the dialog by dragging an edge
or a corner.
Histor y —Displays a list of the most recent
directories searched. Whenever an image is
selected, the path used is added to the top of the
history list as the most recently used path. The
history information is saved in the
3dsmax.ini
.
Look In—Opens a navigation window to browse
other directories or drives.
Up One Level —Moves you up a level in the
directory structure.
Cr e at e N e w Fold e r—Lets you c reate a new
folder while in this dialog.
List—Displays the contents of a directory
without the details.
Details—Displays the contents of a directory
with all the details.
List W indow—When details are turned on, the
contents of the directory are displayed with Name,
Size, Type, Date Modified, and Attributes. You can
sort based on each of these columns by clicking
the column label.