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130 Chapter 11: Space Warps and Particle Systems
If you rig ht-click over a highlighted, instanced
action,MakeUniqueaffectsallsuchactions.
Wire—Wires one or more highlighted tests to a
highlighted event, or one or more highlighted
global events to a hig hlig hted birth event. Available
only when one or more tests and a single event are
highlighted, or when one or more global events
and a single birth event are highlighted, and when
you right-click over an eligible, highlighted item.
Co py—Copies any highlighted events, actions, and
wires to the paste buffer. Available only when the
mouse cursor is over an highlighted action, but
affects all highlighted items.
Pas te—Pastes the contents of the paste buffer to
the event display at the mouse cursor.
Ifthecursorisoveralist,andyoucopiedactions,
the actions are added to the event. If the cursor
is over an empty area of the event display, the
software creates a new event containing the pasted
actions.Acopiedeventcanbepastedonlyinan
empty area of the event display.
The result of copying and then p asting multiple
items depend on what you copied and the position
of the mouse cursor:
• If you copied multiple actions, pasting adds
them all to the event under the mouse cursor,
or, if the cursor is over an empty area, to a
newevent,eveniftheyoriginallycamefrom
different events.
• Copying multiple events and/or wires pastes
them exac tly as copied, but in this case Paste is
available only when the m ouse cursor is over
an empty area.
• If you copied a combination of actions and
events, you can paste them only when the
mouse cursor is over an empty area. Pasting
creates a new event for each group of actions
from a single event. For example, if you
highlight event A, some actions from event B,
and some actions from event C, copying and
then pasting would add three events: a copy of
event A, a second event with the actions from
event B, and a t hird event with the actions from
event C.
Paste Ins tanced—Pastes the contents of the paste
buffer to the event display, making instances of any
pasted actions and their originals.
For the results of pasting multiple copied items,
and the limitations based on mouse position, see
Paste, above.
New—Add a new item to the event display from the
submenu.Thesubmenucontentsareidenticalto
that of the depot. Available only when the mouse
cursor is over an empty area.
Delete—Deletes the item under the mouse cursor.
Available only when t he mouse cursor is over an
item.
If the mouse cursor is over a highlighted item,
choosing Delete deletes all highlighted items.
Rename—Lets you rename the item under the
mouse cursor. Enter a new name from the
keyboard.
Proper t ies—Opens the Object Properties dialog
for the event under the mouse cursor. Available
only when the mouse cursor is over the title bar
of a highli g hted event.
Particle Flow lets you set object properties on a
per-event basis. This lets you set attributes such as
Hide, Renderable, and Motion Blur separately for
each event. Alternatively, you can set properties
for the entire part icle system from the globa l event.
For more information, see
Object Properties (page
1–111)
.
Note: Set properties for events and the par t icle
system
only within Particle View
,notviathe
source icon in the viewports (using the right-click
menu > Propert ies or Edit menu > Object
Propert ies).