8
Ink ’n Paint Material 1415
Snake rendered with ink ’n paint
Because Ink ’n Paint is a m aterial, you can create
a scene that combines 3D-shaded objects with
flat-shaded cartoon objects.
Rendering that combines realistic shading with c artoon
shading
In the Ink ’n Paint material, ink and paint are two
separate components, with customizable settings.
Left: The paint component only
Right: The ink component only
Tip: Ink ’n Paint uses the
Rayt racer Settings
(page 2–1369)
, so adjusting raytrace acceleration
canhaveaneffectonthespeedofInk’nPaint.
Also, while you work with Ink ’n Paint, disabling
antialiasing can speed up the material, until you’re
ready to create final renderings. (Turning off Ink
really
speeds it up. )
Note: Motion blur does not work with Ink ’n Paint.
(Typically, hand-drawn cartoons are not m ot ion
blurred.)
Note: Shadows don’t appear on object s shaded with
Ink ’n Paint unless the value of Paint Levels is 4
or greater.
Wa rn in g: Ink ’n paint will only give correct results when
rendered from a camera or perspective view. It does not
work in orthographic views.
Using I nk ’n Pa int
YoucanuseInk’nPaintonmultipleobjects,but
in general, it tends to work best if you do the
following: