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1402 Chapter 16: Material Editor, Materials, and Maps
5.
Open the Material Editor, and click
Pick Materia l from Object (the eyedropper),
then click t he sphere in t he viewports.
The Material Editor displays the Morpher
material parameters.
6. On the Morpher Material P arameters rollout,
click the Map 1 slot.
7. On the Material/Map Browser choose Standard.
8. On the Basic Parameters rollout, click the
Diffuse color swatch.
9. On the Color Selector , choose a bright yellow ,
and close the color selector. Leav e the Material
Editor open.
10. Turn on the Auto Key button, then
movethetimeslidertoframe50.
11. Select the sphere, and then open
the Modify panel.
12. On the Morpher modifier’s Channel List
rollout, set the channel 1 spinner to 100.
In the Material Editor, the color of the sample
sphere changes to y ellow.
13. On the main toolbar, click Render.
The sphere is yellow. If you render an animation
thespherechangesfromagreycolortoyellow.
Inter face
The Morpher material interface is on a Parameters
rollout in the Material Editor.
Modifier Connection group
Cho ose Mo rph Obje ct Cl ick th is option, then
select an object in the viewp orts that has a
Morpher modifier applied to it. Clicking an object
in the view ports displays the C hoose Morpher
modifier dialog. Choose a Morpher modifier, and
click Bind.