8
1366 Chapter 16: Material Editor, Materials, and Maps
To go t o a ma p usi ng the Nav iga tor :
•Inthe
Material/Map Navigator (page 2–1291)
,
click the name of the map, or the green or red
parallelogram to the left of the map’s name.
The Navigator goes to the level of the map, and
the Material Editor displays the controls for the
map you clicked.
AstheNavigator’smaptreeshows,mapsfor
basic material components and parameters are
one level below the material itself.
To pr ev iew a ma p in a sampl e slot:
1.
Go to the level of the map, as described in
previous procedures.
The Material Editor displays the map’s
parameters.
2. Tur n off
Show End Result (page 2–1290)
.
Thesampleslotshowsthemapinsteadofthe
material. If the map contains sub-maps, these
are also visible.
Bydefault,thesampleslotdisplaysamapwith
no three-dimensional shading. You can change
this in the
Material Editor Options dialog (page
2–1280)
.
To v iew the map interactively:
1.
Select an object.
2. In the object’s creation par ameters, make sure
thatGenerateMappingCoordsison.
If the object type does not have a Generate
Mapping Coordinates toggle, you need to
assign mapping coordinates by applying a
UVW Map modifier (p age 1–905)
.
3. In the Material Editor, assign the mapped
material to the object.
4. If you are at the material level (the top level),
click the appropriate map button to go to the
map level.
5. Turn on
Show Map in Viewport (page
2–1289)
.
The map appears on objects assigned the
material in all shaded viewports. Now when
you adjust the map, the viewports update to
display the adjustments.
Turning on Sh ow Ma p In Vi ew p ort for on e map
automatically turns this button off for all other
maps the material has.
Viewports can display 2D maps such as
Checker and Bitmap. They cannot display
other kinds of maps such as 3D maps. Show
Map in Viewport is unavailable if the active
map type cannot display in view por ts.
Tip: Display ing mapped materials in a viewport
can slow performance. If you don’t need to
view the texture, turn off its viewport display.
To tur n of f interactive textur e display :
1.
Go to the map level.
If you are at the material level, click the
appropriate map button to go to the map level.
2. Turn off
Show Map in Viewport (page
2–1289)
.
The object is shaded but the map no longer
appears.
To turn a map off:
• Turn off the map’s check box.
The check box is to the left of the map’s name
on the Maps rollout.
To turn a map on:
• Turnonthemap’scheckbox.
The check box is to the left of the map’s name
on the Maps rollout.