8
Anisotropy Mapping 1345
window.
Ray-traced shadows (page 3–1094)
cast
by transparent objects are t inted by the filter color.
(In version 1 and 2, you specified the filter color
on the
Basic Parameters rollout (p age 2–1311)
.
As of version 3, the filter color is specified on the
Extended Par ameters rollout (page 2–1312)
.)
Procedure
To map the filter color:
1.
Click the Map button for Filter color.
The
Material/Map Browser (page 2–1291)
is
displayed.
2. Choose from the list of map types, and then
click OK.
TheMaterialEditorisnowatthemaplevel,and
displays controls for the map parameters.
3. Use the map controls to set up the map.
Anisotropy Mapping
Material Editor > Standard material > Shader Basic
Parameters rollout > Anisotropic or Multi-Level shader >
Maps rollout > Anisotropy button
Mapping anisotropy. The stretch of the highlight depend s
on the level of gray in the map.
Yo u c a n s e l e c t a b i t m a p f i l e o r
procedural
map (page 3–1091)
to control the Anisotropy
parameter. Themapcontrolstheshapeof
the anisotropic highlight, roughly (but not
necessarily) within the area specified by the
glossiness parameter. Black and white values have
little effect. Maps with a good deal of grayscale
values, such as
Noise (page 2–1484)
or
Falloff
(page 2–1480)
,canbeveryeffective.
The anisotropy parameter is avai lable with the
Anisotropic (page 2–1321)
and
Multi-Level (page
2–1323)
shaders.
The effect of mapping anisotropy is not very
apparent unless the specular level is fairly high and
glossiness is fairly low.
Reducing the Amount of the anisotropy map
reduces the map’s effect, and increases the effect
of the Anisotropy value on the Basic P arameters
rollout. When the A mount is 0 p ercent, the map
isn’tusedatall.
Procedure
To map the anisotropy value:
1.
Click the Map button for Anisotropy.
The
Material/Map Browser (page 2–1291)
is
displayed.
2. Choose from the list of map types, and then
click OK.
TheMaterialEditorisnowatthemaplevel,and
displays controls for the map parameters.
3. Usethemapcontrolstosetupthemap.