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1336 Chapter 16: Material Editor, Materials, and Maps
curve is overloaded: it grows wider, and a wider
area is at the maximum highlight intensity.
Increasing the Specular Level a lso dims the
diffuse color.
TheshapeoftheHighlightcurveaffectsthe
blending between the specular and diffuse color
regions of the material. The steeper the curve,
the less blending there is and the sharper the
edge of specular and glancing highlights.
Inter face
Specular Level—Affects the intensity of the
specular highlight. As you increase the value, the
high light grows brighter and the diffuse color
grows dimmer. Default=5.
Clickthemapbuttontoassignamaptothe
specular level component. See
Specular Level
Mapping (page 2–1342)
.Thisbuttonisashortcut:
you can also assign specular level mapping in the
Maps (page 2–1315)
rollout.
Glossiness—Affects t he size of the specular
high light. As you increase the value, the highlight
cur ve grows narrower and the highlight gets
smaller. Default=25.
Clickthemapbuttontoassignamaptothe
glossiness component. See
Glossiness Mapping
(page 2–1342)
. This button is a shortcut: you can
also assign specular level mapping in the
Maps
(page 2–1315)
rollout.
Highli ght gra ph—Thiscurveshowstheeffect
of adjusting the values of Specular Level and
Glossiness. As you decrease Glossiness, the curve
grows wider; as you increase Specular Level, the
cur ve g rows tal ler.
Multi-Layer Highlights
Material Editor > Standard material > Anisotropic Basic
Parameters ro llout > First Specular Layer and S econd
Specular Layer groups
Multi-layer high lights consist of two layers, each of
them anisotropic. The hig h lights are transparent
to each other. Where they overlap, the Mu lti-Layer
shader blends their colors.
Procedures
To increase or decr ease the size of a highlight
(specular) layer:
• Change the Glossiness value.
ThewidthoftheHighlightcurvesandthe
highlights in the preview change. At 0%
glossiness, the curves are at their m aximum
w idth. At 100% glossiness, both curves are
extremely narrow.
To increase or decrease the str ength of a highlight
(specular) layer:
• Change the value of Specular Level.
TheintensityoftheHighlightcurvesand
the hig hlights in the preview change. At 0%
specular level, there is no highlight. At 100%
specular level, the curves are at their maximum
height with no overloading. At values greater
than 100% , the curves are overloaded: they
grow wider, and a wider area is at the maximum
highlight intensity.
TheshapeoftheHighlightcurvesaffectsthe
blending between the specular and diff use color
regions of the material. The steeper the curve,
the less blending there is and the sharper the
edge of the specular highlig ht.
To a djust the shape (ani sotropy ) of a highlight
(specular) layer:
• Change t he value of Anisotropy.