8
1300 Chapter 16: Material Editor, Materials, and Maps
File name f ield—
Displaysthenameofthefileyou
chose.
Render—Renders the map to a
rendered frame
window (page 3–5)
,andtoafileifyouchoseone.
Replace Map Dialog
MaterialEditor>Gotoamaplevelorastandalone
map. > Type button > Material/Map Browser > C hoose a
compoun d map.
The Replace Map dialog is displayed when you
change a map type to any typ e of map that can
have sub-maps. It gives you the choice of replacing
the origina l ("old") map completely, or using the
original map as a sub-map of the new map.
Inter face
Discard old map—Discards the old map.
Keep old map as sub-map—Retains the old map as
asub-map.
Replace Material Dialog
Material Editor > Type button > Material/Map Browser >
Choose a compound material.
The Replace Material dialog is displayed when you
change a material type to one of the
compound
material types (page 2–1396)
.Itgivesyouthe
choice of replacing the original ("old") material
completely, or using the original material as a
sub-material of the new material.
Interfa ce
Discard old material—Discards the old material .
K eep old material as sub-material—Retains the old
material as a sub-material.
Upd ate Scene Ma teri a ls Dia l og
Material Editor > Get M aterial > Material/Map Browser
> Update Scene Materials from Library > Update Scene
Materials dialog
TheUpdateSceneMaterialsdialogletsyouusea
library t o update materials in the scene. It appears
only when you click Update Scene Materials
From Library in the
Material/Map Browser (page
2–1256)
, and the scene con tains materials that
havethesamenameasmaterialsinthelibrary.
Procedures
To upda te a mater ial i n the s cene a nd repla ce it with
a material from the librar y:
• In the Update Scene Materials dialog, select the
name of the material, and then click OK.
To leave a materi al in the scene unchanged, do one
of the fol lowi ng:
• In the Up date Scene Materials dia log , make
sure the name of the material is
not
selected,
and then click OK.
•ClickCancel.