8

1280 Chapter 16: Material Editor, Materials, and Maps
materials and maps are displayed in the
sample
slots (page 2–1264)
.
M ater ia l Ed itor Opti ons Dia log
Material Editor > Material Editor Optio ns > Material Editor
Options dialog
Material Editor menu > Options menu > Options
The Material Editor Options dialog controls how
materials and maps are displayed in the
sample
slots (page 2–1264)
.
Note: These sett ings are “sticky”; they survive
a reset, and even quitting and restarting the
program.
Note: The controls to assign a renderer for the
sample slots are on the
Assign Renderer rollout
(page 3–34)
.
Interfa ce
Manual UpdateWhen on, the sample slots don’t
update their contents until you click them. This
option affects only the updating of the sample
slots; it doesn’t affect the icon displays in the
Browser . Default=off.
Don’t A nimate—When on, animated maps are not
updated in the sample slots while you play an
animation or drag the time slider. However, the
animation is updated to the current frame when
you stop the animation or release the time slider.
An animated map can use an
AVI file (page 3–658)
or
IFL file (page 3–666)
as a source. Default=off.
Animate Active Only—When on, only the active
sample slot is animated when you play an
animation or drag the time slider. This option
is good for situations where you have multiple