8

Material Editor Options 1279
you could map an animation of moving clouds to
aclerestorywindow.TheMakePreviewoptions
letyouexperimentwiththeeffectintheMaterial
Editor before you apply it to your scene.
ThebuttonsontheMakePreview,PlayPreview,
Save Preview flyout let you preview the effect of
an animated map on the object in a sample slot
(see
Sample Type (page 2–1275)
for alternatives to
the default sphere.) You c an use an
AV I f i l e ( p a g e
3–658)
,or
IFL file (page 3–666)
as a source for the
animation. The finished preview is saved as a new
AVI file and automatically played back. You can
also view the preview in a sample slot by dragging
the time slider.
This flyout has three options:
Mak e PreviewDisplays a
Create Material
Preview dialog (page 2–1296)
to create an AVI
file of the animated material.
When the preview is complete, it is saved as
_medit.av i
in the
\pre views
subdirectory. The
file is then opened in the Windows Media
Player and played back
.
Without this option, the only other way to
preview a complex animated material in real
time is to use the
renderer (page 3–27)
to render
an animated sequence and save it to an AVI file,
a digital disk recorder, or a video tape recorder.
Play Preview—Uses the Windows Media
Player to play the current
_medit.avi
preview
file in the
\previews
subdirectory.
Save Preview—Saves the
_medit.avi
preview to an AVI file of a different na me in the
\previews
subdirectory.
Pr ocedur es
To create a preview of an animated material:
1.
Choose Make Prev iew from the flyout.
2. IntheCreateMaterialPreviewdialog,setthe
preview conditions y ou want, and then click
OK.
The preview is created, and then plays.
To play back a preview of an animated material:
Choose Play Preview from the flyout.
TheMaterialEditorstartstheWindowsMedia
Player. The Player then loads the cu rrent
_medit.avi
preview file in the
\previews
subdirectory and plays it in a separate win dow.
To view an animated material in a sample slot:
Drag the time slider through the range of
frames.
By default, all sample slots with animated maps
updateatthesametime. Tochangethis,see
Material Editor Options Dialog (page 2–1280)
.
To s ave a prev iew under a di ff erent na me:
1.
Choose Save Prev iew from the flyout.
The Material Editor displays a File Save dialog.
2. Enteranewnameforthepreview,andthen
click OK to save the file in the
\previews
subdirectory.
To play a r enamed pr ev iew:
1.
Choose Tools menu > Display Image.
2. IntheViewFiledialog,changetothe
\previews
subdirectory.
3. Select the renamed preview file and click Open.
The preview is played in a separate w indow.
Ma ter ia l E ditor Opt ions
Material Editor > Material Editor Options
This button displays the
Material Editor Options
dialog (page 2–1280)
to let help you con trol how