8
Material/Map Browser 1261
This is always un available in the modal version of
the Browser.
Maps—Turns display of maps on or off.
This is always un available in the modal version of
the Browser.
Incompatible—When on, displays materials or
maps and shaders that are incompatible with
the currently active renderer . The incompatible
materials are displayed in gray. You can stil l
assign incompatible materials, maps, or shaders
to buttons where they would be legal, but if you
usethecurrentrenderer,theresultsmightnotbe
correct. Default=off.
Root/Objec t group
Root Only—When on, t he material /map list
displays only the root of the material hierarchy.
When off, the list displays the full hierarchy.
ThedefaultstateofRootOnlydependsonhowyou
display the Browser. Generally, when you display
themodelessBrowser,you’reselectingmaterials
rather than maps (to begin with), so Root Only is
on. However, when you display the moda l Browser
(by clicking a map button anywhere in the user
interface), Root Only is off so you can see all the
maps.
By Object—This is available only when you’re
browsing from either Scene or Selected. When
on, the list displays materials by their object
assignment in the scene. At the left are the names
of the objects arranged a lphabetically, with a
yellow cube icons as in
Track View (page 2–483)
.
Applied m aterials are shown as children of the
objects. When off, the list displays only materia l
names.
File group
This button group is displayed when you’ve
chosen Material Library, Material Editor, Selected,
or Scene in the Browse From group. All four
buttons are displayed only when browsing from
the Material Library; otherwise, only the Save As
button appears.
Open—Opens a material library.
Merge—Merges materials from another material
library or scene. When you click Merge, the
Merge Material Library dialog (page 2–1298)
is displayed. This fi le dialog lets you choose a
material library or a scene. When you choose a
library or scene to merge, the
Merge dialog (page
2–1297)
is displayed. This lets you select which
materials to merge. If there are duplicate names
among the materials you’re merging , the
Duplicate
Name dialog (page 2–1296)
is displayed so you can
resolve the name conflicts.
Save—Saves the open material librar y.
Save As—Saves the open material library under
another name.
Display group