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1258 Chapter 16: Material Editor, Materials, and Maps
To merge material libra ries:
1.
In the Browse From group, choose Mtl Library,
and then click the Merge button.
2. In the
Merge Material Library dialog (page
2–1298)
, select a material librar y other than
the cur rent library, or select a 3ds Max or VIZ
Render (
DRF (page 3–528)
)scene.
A
Merge dialog (page 2–1297)
is displayed,
listingallmaterialsinthespecifiedlibrary,or
all materials assigned to the 3ds Max or VI Z
Render file. Below the list are All and None
buttons to help in the selection.
3. Select the materials in the list that you want to
merge, and then click OK.
The selected materials are merged into the
current material library.
4. Save the library to save your changes.
To sav e the sa mple spheres as thumbna il images :
1.
Open the Browser. In the Browse From group,
choose Mtl Librar y.
2. Choose View Small Icons.
3. Display a ll of the icons in the library by either
scrolling through all of them, or by enlarging
the Browser so that all of t he icons have been
displayed at least once.
The action of displaying the icons aut omatically
creates thumbnails in memory.
Impor tant: If you want to include thumbnails of the
sub-materials and maps, be sure to turn off Root Only.
4.
Save the library.
When you save the library , you save the
thumbnailimagesofthesamplesasthey
appeared in the Browser at that t ime. If you
change any of the materials or maps later, you
must re-save the library in order to update the
thumbnails. If you do not re-save the library
afteralteringoraddingamaterials,theiconof
thematerialwillstillappearcorrectly,butit
will be rerendered when it first appears in the
Browser,whilealltheothericonswillappear
immediately.
Interfa ce
The Material/Map Browser contains the following
controls:
Material/Map list—The main part of the
Material/Map Browser dialog is a scrollable list of
materials and maps. The list indicates a material
with a blue sphere, and indicates a map with a