8
Camera Correction Modifier 1237
Camera Match Point rollout
Show Ax is Tripod—Controls w hether an axis
tripod is displayed with the Camera point object.
Default=on.
Axis Length—Controls the length of the axis tr ipod.
When Show Axis Tripod is on you can watch
thetripodchangelengthintheviewportwhile
you adjust the spinner arrows. When Show Axis
Tripo d is off, you can still make adjustments the
AxisLengthvalue,buttheaxistripodwon’tbe
displayed.
Two- Point Perspe ctive
Ca mera Cor rect ion M od if ier
Select a camera. > Right-click. > Tools 1 (upper-left)
quadrant of the quad menu > Apply Camera Correction
Modifier
The Camera Correction modifier applies
two-point perspective to a camera view. By
default, camera views use three-point perspective,
in w hich vertical lines appear to converge with
height. In two-point perspective, vertical lines
remain vertical.
The amount of correction you need to use depends
on how steeply the camera tilts. For example, a
camera that lo oks up f rom g round level to the top
of a high building will need more correction than
a camera that looks toward the horizon.
Note: This modifier do esn’t appear on the Modify
panel’s Modifier List.
Normal camera view (left) and corrected camera view (right)
Procedure
To a pply t wo-point pers pective to a camera:
1.
Select a camera.
Tip: For best results, set a viewport to this
camera’s view. The change in perspective
appears both in the viewpor t and when you
render this view.
2. Apply the Camera Correction modifier.
3. Onthe2-PointPerspectiveCorrectionrollout,
click Guess.
The Camera Correction modifier creates a
first-guess Amount value for the two-point
perspective.
4. Adjust the Amount and Direction to get the
effect you want.
In the viewports, the camera’s field-of-view
“cone” distorts or moves to show the
perspective adjustments.
5. Render the view.