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108 Chapter 11: Space Warps and Particle Systems
Int roductory Tutor i al
The best way to understand Particle Flow is by
using it. This tutorial w ill acquaint you with some
of the basic methods of working with Par ticle Flow.
Create the Par ticle Flow sy stem:
1.
Start 3ds Max or reset the program.
2. On the Create panel > Geometry category , click
thedrop-downlistandchooseParticleSystems.
3. OntheObjectTyperollout,clickPFSource.
4. In the Perspect ive view port, dr ag out a
rectangle.
This is the Particle Flow icon, or source, named
PF Source 01. By default, it acts as an emitter,
but you can also use any other object as an
emitter.
5. Dragthetimeslider.
By default, the icon emits particles downward
from its entire surface. In the viewport, the
particles appear as ticks.
6. Go to frame 10, and press SHI FT+Q to render
the Perspective viewport.