8
1220 Chapter 15: Lights and Cameras
Objects closer to the camera than the Near
distance are not visible to the camera and aren’t
rendered.
3. Set the Far Clip value to po sition the far clipping
plane.
Objects farther from the camera than the Far
distance are not visible to the camera and aren’t
rendered.
You c an set the Near clipping plane close to the
camera so that it doesn’t exclude any geometry,
and still use the Far plane to exclude objects.
Similarly, you can set the Far clipping plane far
enough from the camera that it doesn’t exclude
any geometry, and st i ll use the Near plane to
exclude objects.
The Near value is constrained to be less than
the Far value.
If the clipping plane intersects an object, it cuts
through that object, creating a cutaway view.
The effect of clipping planes
To a pply a mult i-pass r enderi ng ef fect to a s cene:
1.
IntheMulti-PassEffectgroup,turnonEnable
and cho ose either Depth Of Field or Motion
Blur.
2. Use the
Depth Of Field Parameters rollout
(page 2–1228)
or the
Motion Blur Parameters
rollout (page 2–1230)
to set the va lues for the
effect you chose.
3. Activateacameraviewport.
4. In the Multi-Pass Effect group, click Preview to
preview the effect in the c amera viewpor t.
The Preview button has no effect if a camera
view port isn’t active.
5. Render the scene or animation.