8

1182 Chapter 15: Lights and Cameras
Inter face
Co lorDisplays a
Color S elector (page 1–157)
to
choose a color f or the shadows cast by this light.
Default=black.
You can animate the shadow color.
Dens. (density)—Adjusts the density of shadows.
The shadow density increases from right to left.
Increasing the Density value increases the density
(darkness) of shadows. Decreasing D ensit y makes
shadows less dense. Default=1.0.
Density can have a negative value, which can
help simulate the effect of reflected light. A white
shadow color and negative Density render dark
shadows, thou gh the quality of these is not as good
as a dark shadow color and positive Density.
You can animate the Density value.
Map check box Turn on to use the map assigned
with the Map button. Default=off.
Map—Assigns a map to the shadows. The
mapscolorsareblendedwiththeshadowcolor.
Default=none.
Light Af fects S hadow Color—When on, blends the
light’s color with the shadow color (or shadow
colors, if the shadow is mapped). Default=off.
A checker map is used to alter the shadow cast by the piano.
Atmosphere Shadows group
These controls let atmospheric effects cast
shadows.
On—When on, atmospheric ef fects cast shadows
as the light pa sses through them. Default=off.
Note: This control is independent of the On toggle
fornormalObjectShadows. Alightcancast
atmospheric shadows but not normal shadows, or
vice versa. It can cast both kinds of shadows, or
neither.
Opacit y Adjusts the opacity of the shadows. This
value is a percentage. Default=100.0.
Co lor AmountAdjusts the amount that the
atmosphere’s color is blended with the shadow
color. This value is a percentage. Default=100.0.