8

1166 Chapter 15: Lights and Cameras
Outdoor sce n e lit by the IES sky light
Note: (IES stands for Illuminating Engineer ing
Society; see
IES Standard File Format (page
2–1172)
.)
Yo u c a n c r e a t e d a y l i g h t l i g h t s m a n u a l l y, b u t
to get the best results, you should u se them in
conjunction with the
Daylight system (page
1–394)
. The Daylight system combines the two
daylightcomponentsofsunandskyinaunified
interface. It allows you to set date and time
positions with the lig ht type you want to use.
IES Sky works correctly only when the sky object
is pointing down from the Z axis , meaning that it
points dow n when looking from the Top view.
When usi ng the default scanline renderer, IES Sky
produces the best results when used in conjunction
with one of the
advanced lighting options (page
3–43)
: radiosity or light tracing.
Wa rn in g : When you render with the
mental ray renderer
(page 3–77)
, objects illuminated by IES Sk y appear dark
unless you turn on
Final Gathering (page 3–1034)
.The
toggle for Final Gathering is on the
Final Gather rollout
(page 3–109)
of the Render Scene dialog.
When you add an IES Sky light, 3ds Max
automatically assigns a
Look At controller (page
2–329)
to it, with the light’s target object assigned
as the Look At t arget. You can use the controller
settings on the Motion p anel to assign any other
object in the scene as the Lo ok At target.
Using Render Elements with an IES Sk y
Light
If you use
Render Elements (page 3–126)
to output
the
lighting element (page 3–136)
of an IES Sky
light in a scene using either radiosity or the light
tracer, you cannot separate the direct, indirect, and
shadowchannelsofthelight.Allthreeelements
of the IES Sky lighting are output to the Indirect
Light channel.
See also
IES Sun Light (Photometric) (page 2–1163)
Interfa ce
On—Turns the sky light on and off in the viewpor t.
Multiplier—Adjusts the intensity of t he skylight.
When this is set to 1.0, the i ntensity will be
physically accurate based on angle. You can,
however, override this by changing the value.