8
Target Area Light (Photometric) 1161
See also
Lights (page 2–1126)
Diffuse Distribution (Photometric Lights) (page
2–1168)
Web Distribution (Photometric Lights) (page
2–1169)
Name and Color Rollout (Lights) (p age 2–1127)
General Lighting Parameters (page 2–1175)
Intensity/Color/Distribution Rollout (page
2–1197)
Shadow Parameters (page 2–1181)
Advanced Effects Rollout (page 2–1185)
Pr ocedur es
To create a Free Linear light:
1.
OntheCreatepanel,clickLights.
2. Choose Photometr ic from the drop-down list.
(Standard is the default.)
3. IntheObjectTyperollout,clickFreeLinear.
4. Click the viewport location where you want the
light to be.
The light is now part of the scene. It points away
from you in the viewport you clicked.
5. Set the creation parameters.
Yo u c a n
position the lig ht (page 2–1136)
and
adjust its direction with the transform tools.
You can also adjust the light’s position w ith the
Place High light (page 1–452)
command.
To a djust the light:
1.
Select the light.
2. On the Main toolbar, click Move. Drag
the selection to position the light.
3. On the Main toolbar, click Rotate. Drag
the select ion to adjust the light.
Tip: You can also adjust the light’s position with
the
Place High light (page 1–452)
command.
Ta r get A rea L ight (Ph otometr ic)
Create panel > Lights > Photometric Ligh ts > Target Area
button
Create menu > Photometric Lig hts > Target Area Light
ATargetArealightemitslightfromarectangular
area, like a sk ylight. You can set the lig ht
distribution;thislighthastwotypesof
distribution, with corresponding icons. A target
area light uses a target object to aim the light.
Note: WhenyouaddaTargetArealight,the
software automatically assigns a
Look At controller
(page 2–329)
to it, with the light’s target object
assigned as the Look At target. You can use the
controller settings on the Motion panel to assign
any other object in the scene as the L ook At t arget.
Note: When you rename a Target Area light,
the target is automatica lly renamed to match.
For example, renaming
Area01
to
Klieg
causes
Area01.Target
to become
Klieg.Target
.Thetarget’s
name must have the extension
.Target
.Renaming
the target object does not rename the li ght object.
Icons for Target Area light with diffuse and web distribution