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1138 Chapter 15: Lights and Cameras
See the path annotation, above. To use the
Light Include/Exclude tool, you have to create a
custom keyboard shortcut, quad or menu item,
or toolbar button.
3. IntheGeometrygroup,chooseExclude.
4. Click the Assign To Light button.
5. In the scene, click a light. If the light is hard to
locate, u se the Select Objects dialog (keyboard
shortcut H)topickthelight.
The object is now excluded f rom the light. The
Objects list at the bottom of the dialog lists the
object.
6. Render to see the effect.
Interfa ce
Geometr y group
I nclu de, ExcludeTog gles the state of a selected
object to receive light from a part icular light
object. Default=include.
Ass ign to L ight Activates selection so you can
choose the light you want to use. You can only
choose one light at a time.
List Light Properties group
These cont rols let you view and edit the
include/exclude status of objects on a light-by-light
basis.