8

1118 Chapter 14: Character Studio
thePhysiquemodifier.See
Saving and Loading
Physique Data (page 2–949)
.
STP—Step file. Contains footstep data. See
Loading and Saving STP Files (page 2–779)
.
BV H, CSM, MNM—These file formats cont ain
motion-capture data. They are not specific to
character studio.See
BVH File (page 3–1014)
,
CSM File (p age 3–1019)
,or
MNM File (page
3–1067)
in the glossary.
Procedures
These procedures appear elsewhere in this
User
Reference
, in their associated topics. Here, they
are organized by feature.
Biped and Physique
Creating a B iped
To delete a biped: (page 2–712)
To create a biped on a surface: (page 2–704)
To change the bip ed name upon creation: (page
2–705)
To change the biped name after creation: (page
2–705)
To create a Named Selection for the biped center
of mass: (page 2–705)
Loading and Viewing Motion
To save animation y ou have created or imported to
a BIP file: (page 2–775)
ToloadbipedmotionfromanexistingBIPfile:
(page 2–775)
To preview biped motion using biped playback
stick fig ure: (page 2–784)
To preview biped motion using the full biped
model: (page 2–784)
Animating the Biped wit h Freeform
To use pivots: (page 2–765)
To make a hand or foot follow an object: (page
2–766)
To anchor a hand or foot: (page 2–767)
To create a bone animation by exporting to FBX:
(page 2–776)
Animating the Biped with Footsteps
To create footsteps autom atically: (page 2–720)
To create multiple footsteps: (page 2–841)
To create footsteps beginning at the current frame:
(page 2–722)
To m a ke t he bip e d w a l k u p o r d o w n s t ai r s : ( p ag e
2–844)
To make the biped walk in place: (page 2–845)
To make the biped walk backward: (page 2–845)
To prepare for manual footstep creation: (page
2–722)
To create footsteps manually, b eg inning at the
current frame: (page 2–841)
To append footsteps onto the existing footsteps:
(page 2–841)
To create footsteps using AutoGrid: (page 2–722)
To make the biped speed up as it walks: (page
2–845)
To activate footsteps: (page 2–723)
To deact ivate footsteps: (page 2–724)
Editing Foot steps
To save footstep data: (page 2–779)
To move selected footsteps in t ime: (page 2–729)
To change the duration of a footstep: (page 2–729)