8

Wave Space Warp 97
3.
Releasethemousebuttontosettheiconsize;
then move the mouse to define the initial
amplitude of the wave.
4. Click to set the wave amplitude.
Inter face
TheinitialamplitudesetsbothAmplitude1and
Amplitude 2. S et these p ar ameters to unequal
values to create a cross wave.
Wave group
These options control the wave effect.
Amplitude 1—Sets wave amplitude along the wave
warp object’s lo cal X axis.
Amplitude 2—Sets wave amplitude along the wave
warp object’s lo cal Y axis.
Amplitude is expressed in units. The wave is a sine
wavealongitsYaxisandparabolicalongitsXaxis.
Another way to think of the difference between
the amplitudes is that Amplitude 1 is at the center
ofthewavegizmoandAmplitude2isattheedge
of the gizmo.
Wave Le ng th Sets the length of each wave along
the wave’s lo cal Y axis, in act ive units.
Phase—Offsets the phase of the wave from
its origin at the wa ve object’s cent er. Whole
values have no effect; only fractional values do.
Animating this parameter ma kes the wave appear
to travel through space.
Decay—When set to 0.0, the wave has the same
amplitude or amplitudes throughout world space.
Increasing the Decay value causes amplitude to
diminish as distance increases from the position of
the wave w arp object. Default=0.0.
Display group
These options cont rol the geometry of the Wave
warp gizmo. In some cases, such as when the two
Amplitude values differ, they change the effect of
the wave.
Sides—Sets the number of side segments along the
wave object’s local X d imension.
Segments—Sets the number of segments along the
wave object’s loca l Y dimension.
Divi sions—Adjusts the size of the wave icon
without altering the wave effect as scaling would.
Flexibility parameter (Modify panel)
The Wave space warp also has a Flexibility
parameterthatyoucanadjustindividuallyineach
boundobjectsstack,attheWaveBindinglevel.
The parameter belongs to each binding; it doesn’t
appear w ith the Wave warp parameters.