8
1112 Chapter 14: Character Studio
Inter face
Use Pitch Velocity—Tur n on to have the motion
sy nthesis engine consider pitch velocity in
determining whether to activate the state.
Range—The motion synthesis engine activates t he
clip when the delegate’s pitch velocity falls inside
the sp ecified range.
Range Display—After you
sy nthesize
the Master
Motion Clips, displays delegates’ minimum,
average, and maximum pitch velocity.
Min—Set a minimum pitch velocity for the range.
Max—Set a maximum pitch velocity for the range.
Unique—Choose Unique to have the motion
sy nthesis engine activate the clip when the
delegate’s pitch velocity matches a specific value,
optionally w ith a r ising , falling, or constant value
before or after the specified value.
Value—Set a unique pitch velocity value.
In/Out—These radio buttons let you specify the
behavior of the parameter before and after the
unique value is met.
•
Anything—Pitch velocity before or after the
target value is not relevant.
•
Decreasi ng—Pitch velocity decreases before or
after it reaches the target value.
•
Co nstant—Pitch velocity before or after the
target value is constant.
•
Increasing—Pitch velocity increases before or
after it reaches the target value.
Scale Playback Speed group
These settings let you sc ale the rate at which the
animation is played, depending upon the pitch
velocity of the delegate. By default, when Scale
Animation is off, the object animation will always
play at its normal rate. If you turn it on, you can
then set a Base Pitch R ate, at which the animation
should play at its normal rate, plus a percentage to
specify how much the animation rate is modified
bytheactualdelegatepitchvelocity.
Scale Animation—Scales the clip’s animation based
on pitch velocity.