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96 Chapter 11: Space Warps and Particle Systems
along the local dimension specified by the button
are selec ted as well. By turning on two buttons,
you can select all control points in two dimensions.
About—Displays a dialog with copyright and
licensing information.
Wa ve Space Warp
Create panel > Space Warps > Geometric/Deformable >
Object Type rollout > Wave
Create menu > Space Warps > G eometric/Deformable >
Wave
TheWavespacewarpcreatesalinearwavethrough
world space. It affects geometry and b ehaves the
same as the
Wave modifier (page 1–940)
.Usethe
Wavespacewarpwhenyouwantthewavetoaffect
a large numb er of objects, or to affect an object
relative to its position in world space.
Using a wave to deform a box
See also
Ripple Space War p (page 2–98)
Procedure
To create a Wave space warp:
1.
On the Create panel, click Space
Warps. Choose Geomet ric/Deformable from
the list, then on the Object Type rollout, click
Wave.
2. Drag in a viewport to define the initial size of
thewaveobjecticon.
The icon is dis played as a flat mesh wireframe.