8
Synthesis Panel 1103
You can highlight any of these by clicking them,
and select multiple items with CTRL+click and
SHIFT+click. Highlight all objects with the Select
All button.
New Master Motion Clip—Displays the Select Object
To Copy dialog. Use this to specify the objects to
which the synthesized motion will be applied.
These objects must all be structurally identical to
the Global Object. In effect, t hey should be clones.
Remove Animation—Strips the animation from the
clones.
After ma king clones of the original animated
object, y ou can strip the animation from the
clones. Dur ing sy nthesis, motion is applied based
on which state is active.
Collapse Selected—Collapses motion clips to keys
on the highlighted objects.
This deletes the Master Motion Clip for that object.
You can then edit keys and ma ke changes to the
animation manually in the scene.
Synthesize Selected—Analyzes the motion of the
delegates linked to the highlighted objects in
the Master Motion Clips list, determ ines which
state definitions fit that motion throughout the
animation, and applies the corresponding motion
clips.
Select All—Selects all of the objects in the Master
Motion Clips list.
Synthesize All—Analyzes the motion of the
delegateslinkedtoallobjectsintheMasterMotion
Clips list, determines which state definitions fit
that motion throughout the animation, and applies
the corresponding motion clips.
A progress bar displays during s ynthesis. When
sy nthesis is completed, the Synthesis dialog
reappears, and you can v iew the calculated
minimum, maximum, and average values of
delegate motion for the different state properties
in the ClipSt ate dia log. You can use these values to
fine-tunethestateproperties.
Sta te S elect S eed—Sets a seed value for random
state selection.
During synthesis, it’s possible that several states
qualify for activation at the same time, in which
case one state is chosen at random. The seed is
used to modify the random value selected when
determining which state to select.
Synthesis Ble nd Parameters group
During synthesis, clips aren’t sequenced from
end to end; instead, they partially overlap, with
key blending or averaging occuring during
the overlap intervals. This allows for smooth
transitions between clips. During the blending or
overlap period, weighting gradually shifts between
the“from”and“to”clips,sotheformer’skeys
predominate at the beginning of the blend, and the
latter’s at the end.
Youcanspecifyexplicitlyhowblendingoccurs
between clips, or you can let the software c alculate
blending parameters automatically. To specify
blending, use the drop-down lists to choose a pair
of clips to blend between, and then set Blend Start
totheframeinthe“from”clipatwhichblending
should begin. Alternatively, use Auto Blend or
Auto Blend All to have character studio determine
the best blend points.
If you use Auto Blend, you can then see the
calculated blend start point for each pair of clips
by choosing the clips from the drop-down lists.
From Clip list—Lets you select the starti ng clip to
blend; the clip to blend
from
.
To Clip list—Lets you select t he ending clip to
blend; the clip to blend
to
.
Blend Start—Displays the frame in the From clip
at which the transition is to begin, whether the