8

1080 Chapter 14: Character Studio
Note:
The Wall Repel behav ior simply applies a
force on the delegate in the direct ion opposite
the wall; it does not guarantee that the delegate
wontgothroughthewall.Ifthedelegatedoesgo
through the wall, adjust settings such as Inner and
Outer Distance, and, in particular, try reducing
Falloff.
Inter face
Grid fr om which to repel—Set a repelling grid
("source")byclickingtheNonebuttonandthen
selecting the grid. Thereafter, the grid’s name
appears on the button.
Tosetmultiplesourcegrids,clickMultiple
Selection and use the Select dialog. With multiple
source grids, the word "Multiple" appears on the
large button.
Method group
Determines whether delegate direction as
influenced by the behavior is calculated by an
angularmethodoraforcemethod.Default=Force.
Angle—Applies a force to t he delegate based on the
angle b etween the delegate’s current direction and
the direction it would need to take in order to be
moving directly away from the source.
The magnitude of the force is greatest when the
delegate is moving directly towards the source,
and needs to turn around. It can be as little as 0
when the delegate is moving directly aw ay from
the source.
Force—Always applies a force directly away from
the source. The magnitude of the force is constant.
Direction group
Determines whether the grid repels from its
positive-axis side, its negative-axis side, or both.
To determine which is the positive-axis side, select
the grid, and then set the reference coordinate
system to Local (the defau lt system is View).
Look at the grid in a viewport in which it appears
edge-on. Thesidewiththeaxisstickingoutis
the posit ive-axis side, and the opposite side is the
negative-axis side.
Tip: For ease of setup, when building a "room"
from grids, make sure they all point inward (or
outward).
Posi ti ve A x i s—The grid repels only from the
positive-axis side.
Negati ve Ax i s—The grid repels only from the
negative-axis side.
Both Axes—The grid repels from both sides.
Distance group
Use the distance settings to activate the Wal l Repel
behavior only when the delegates are within a