8
Associate B ipeds With Delegates Dialog 1051
As sociat e Bi peds W it h Delega tes
Dia log
Create panel > Helpers > Object Type rollout > Crowd >
Setup rollout > Biped/Delegate Associations button
Select a Crowd object. > Mod ify panel > Setup rollout >
Biped/Delegate Associations button
Use this dialog to associate any number of
delegates with an equal number of bipeds. Add
delegates and bipeds to the two lists, and order
them so the desired pairs are across from each
other. Then choose Make Specified Associations
and click the Associate button. Alternatively, you
can remove exist ing delegate-biped associations,
or simply associate each delegate with the biped
nearestitinthescene.
Inter face
Bipeds—Listsbipedsavailableforlinking,specified
using the Add funct ion (see follow ing item). You
can select any number of objects from this list for
shifting up or down, or deleting.
To clear highlighted items, control-click them.
Add—Click this to open the standard 3ds Max
Select dialog, which lists al l bipeds in the scene
that are not currently listed in the Asso ciate Bipeds
with Delegates dialog. Make your selection, and
then click the Select button to add the delegates
to the Objects list.
Remove—Removes the highlighted biped or bipeds
from the list.
Shift Up/Shift Down—Use the arrows between the
two lists to move highlighted items higher or lower
in the lists .
When Make Specified Associations is chosen and
you click the Associate button, the software creates
associations between pairs of items at matching
positions in the lists.
Delegates—Li sts delegates available for linking,
specified using the Add function (see following
item).
You can highlight any number of objects from this
listforshiftingupordown,ordeleting.
To clear hig hlighted items, control-click them .
Add—Click this to open the standard 3ds Max
Select dialog, which lists all delegates in the scene
that are not currently listed in the Asso ciate Bipeds
With Delegates dialog. Make your selec tion, and
then click the Select button to add the delegates to
the Delegates list.
Remove—Removes the selected delegate or
delegates from the list.
Clea r Associations—When this is on, and you
click the Disassociate button, character studio
eliminates any delegate-biped associations. Makes
the Bipeds list and buttons unavailable.
Mak e Specified Associations—When chosen, and
you click the Associate button, char acter studio
associates each parallel delegate-biped pair in the
two lists. That is, the first delegate is associated