8
Random Placement Diffi culty Dialog 1047
Can ce l—
Forgetsanychangesandclosesthedialog.
See also
Creating Crowd Helpers (page 2–1008)
R a ndom P la cement Di ff i cul ty
Dia log
This dialog appears when the software encounters
difficulty placing cloned objects without
overlapping using the
Scatter Objects dialog (page
2–1040)
. The dialog text tells you how many
attempts the software has made to place a specific
object, and asks you if you want to try again.
Inter face
Try Again —Click this button to force the software
tomakeNmoreattempts,whereNissetinthe
How Many More Attempts field.
Sk ip This One—Instructs the software to stop t rying
to place the current object and proceed to the next.
Quit Tr y ing—Ab orts the Generate Locations
process; no more objects will be placed.
Obj ect/Del egat e A ss ocia tion s
Dia log
Create panel > Helpers > Object Type rollout > Crowd >
Setup rollout > Associate Objec ts w ith Delegates
Select a Crowd object. > Modify panel > Setu p rollout >
Associate Objects with Delegates
You can use this dialog to link any number of
delegate-object pairs. You can also use this dialog
to align objects with delegates, optionally matching
scaling factors as well. Lastly, you can specify that
the objects use the delegates’ controllers.
Interfa ce
Objects—Lists objects ava ilable for linking,
specified using the Add function (see following
item). You c an selec t any number of objects from
this list for subsequent remov a l.
Add—Click this to open the standard 3ds Max
Select dialog, which lists a ll objects in the scene,
including delegates. Make your select ion, and then