8

Scatter Objects Dialog 1045
Scale panel
Contains options for scaling scatter objects. You
can apply uniform or non-uniform scaling, with
optional per-axis deviation for scaling var iation.
Each axis group has a "Same As" option that lets
you scale that axis by the same amount as another.
To prevent non-uniform scaling, set two axes to be
thesameasthethird.Forexample,setscalingin
the X group, and t hen in the Y and Z groups, turn
on Same as X.
Wa rn in g : These controls can apply non-uniform scaling
to objects, which may produce unexpected results when
performing other operations within 3ds Max.
Xgroup
Scale—Sets scaling on the X-axis as a multiplier.
Default=1.0.
Devia tion—Sets the m aximum factor for
randomization of scaling. For each scatter object,
Deviation is multiplied by a random number
between 0.0 and 1.0, and then added to the Scale
multiplier.
Same As Y/Z—Lets you use the same scaling as on
theY-orZ-axis,whetherexplicitorrandomized.
When you specif y an axis, the parameters group
for that axis b ecomes unavailable.
Ygroup
Scale—Sets scaling on the Y-axis as a multiplier.
Default=1.0.
Devia tion—Sets the m aximum factor for
randomization of scaling. For each scatter object,
Deviation is multiplied by a random number
between 0.0 and 1.0, and then added to the Scale
multiplier.
Same As X/Z—Letsyouusethesamescalingason
theX-orZ-axis,whetherexplicitorrandomized.
When you specif y an axis, the parameters group
for that axis b ecomes unavailable.
Zgroup
Scale—Sets scaling on the Z-axis as a multiplier.
Default=1.0.
Devia tion—Sets the m aximum factor for
randomization of scaling. For each scatter object,
Deviation is multiplied by a random number
between 0.0 and 1.0, and then added to the Scale
multiplier.
Same As X/Y—Lets you use the same scaling as on
theX-orY-axis,whetherexplicitorrandomized.
When you specif y an axis, the parameters group
for that axis b ecomes unavailable.