User`s manual

Minor Factions
Each region hosts a Minor Faction which keeps a foothold in the form of villages. Minor Factions
do not welcome invaders or Major Factions conquering their lands. As time passes, these villages
are likely to spawn roaming armies which will attack your armies and cities.
Each pacified village in a region you own, brings you 1 new population (+1 pop per pacified village
not destroyed). An assimilated Minor Faction can bring an empire-wide bonus (the bonus depends
on the number of pacified villages of the assimilated faction that you have in your empire. This
bonus is capped at 5 villages) as well as provide military Unit designs for your armies (Each
pacified village on the region will bring you a construction bonus for this particular unit).
To pacify a Minor Faction village you have 3 choices, some of which require preliminary scientific
research:
Attack: Face the army inside the village and defeat it. The village is destroyed, which
prevents it from giving your city a population bonus until it is rebuilt.
Bribe: Pay the minor faction a hefty sum of Dust, and the village will be pacified.
Parley: Start negotiations with the village, which will result in a Quest you must perform
for them. If you succeed, all of that faction’s villages in the region will be pacified.
To trigger these actions, simply right-click on the village with an army, or click on the
corresponding action in the Army Control panel.