User`s manual

Progressing in the game
The game is based on a turn system. When the End Turn icon in the lower right is clicked a turn
passes: Cities produce their FIDSI output, constructions progress, Research progresses, Armies
recover movement or health points, Heroes and Units can gain levels, etc. The end of turn is the
frontier between two segments of simulation within the game. However, a number of events
appear in real time during a turn: Army movement, battles, diplomatic exchanges, etc.
End Turn
1. When you are ready to pass a turn, simply click the End Turn button at the bottom right of
the screen. Computations are performed, usually with notifications telling you what
happened during the End of Turn computation.
2. You can cycle through idle Armies (those without a planned move)
3. You can also execute planned moves for Armies if they have remaining movement points.
4. You can display a hexagonal grid on the map
5. You can display the FIDSI values of the tiles and the hexagonal grid on the map.
6. The Season display lets you know what the current season is, and gives you an estimate
of the number of turns until the next Season begins.
7. You can also see the colors and symbols of the other empires taking part in this game.
8. The Game Menu button displays the game menu, for instance if you want to save your
game.