Setup guide
2 Insert the first installation disc of your Linux distribution into the drive. You do not need to mount
it at this time.
3 Extract an ISO image of the disc: dd if=/dev/ <optical_disc_device> of=/ <destination path for
the extracted ISO image>
4 Eject the disc.
5 In the Lustre installation package run dist/build_kickstart_cd the kickstart file is at
dist/ks_centos5_rh5.cfg. This script adds the kickstart file dist/ks_centos5_rh5.cfg to the ISO
image of your Linux distribution DVD: ./build_kickstart_cd ks_centos5_rh5.cfg <original ISO
image name> <new ISO image name>.
6 Once the new ISO image of the Linux distribution DVD is created, burn it to a blank disc. The new
disc will contain the Autodesk kickstart file and replaces the disc in the Linux distribution.
Mount storage on the render nodes
You can use BrowseD to allow background render nodes to access the workstation's storage. See Configure
Lustre BrowseD (page 55). Otherwise, mount the media storage on each render node using an NFS mount
point.
If the system that stores the render files is different from the system that stores the Project Home directories,
you need two (or more) mount points. For example, if, in the Project Setup menu, the Project Home path
is /mnt/md0/SCENES and the Renders Full Home path is /sanserver:/RENDERS, located on a central storage
system, you must define a mount point for each path.
Mount the storage on a render node:
1 Determine the IP address of the computer that manages the storage. If you are using direct attached
storage only, this is the IP address of the Lustre Master Station. You must also determine the IP address
of your centralized file server if you are also using a server area network (SAN) or network attached
storage (NAS).
2 Create a directory for the mount point. For example, type: mkdir /mnt/md0. The directory name must
be the same for the mount point on each node. It should not be in /root, but in /mnt.
3 Change the permissions on this directory to allow read/write access.
4 Set up the mount point to access the Lustre system storage or the central system storage. You must use
the mount point as defined in the Lustre Project Setup menu. For example, if the Project Home is
/mnt/md0/SCENES, and the Linux mount point directory is named /mnt/md0, the mount command will
be: mount <hostname> :/mnt/md0/SCENES /mnt/md0
To add an entry in fstab:
1 Open /etc/fstab in a text editor and then add a line for your new mount point: <IP
address>:/<exported filesystem> /<mount point> nfs rw,bg,hard,intr,nfsvers=3 0 0
2 Save and close the file and restart the render node.
Install and Configure Burn for Lustre on render nodes
■ Install Burn for Lustre.
■ Add the IP address of the machine where Backburner Manager is installed to the manager.host file on
each render node.
■ Start the Backburner Server on each render node.
■ License Burn for Lustre.
52 | Chapter 6 Software configuration