Setup guide

/mnt/md0/SCENES and the Renders Full Home path is /sanserver:/RENDERS,
located on a central storage system, you must define a mount point for each
path.
To mount the storage on a render node:
1 Determine the IP address of the computer that manages the storage.
If you are using direct attached storage only, this is the IP address of the
Lustre Master Station. You must also determine the IP address of your
centralized file server if you are also using a server area network (SAN)
or network attached storage (NAS).
2 On the render node, log in as root.
3 Go to the root directory. In a terminal, type:
cd /
4 Create a directory for the mount point. For example, type:
mkdir /mnt/md0
NOTE The directory name must be the same for the mount point on each
node. Also, the directory should not be created in the /root directory, but in
the /mnt directory.
5 Change the permissions on this directory to allow read/write access. For
example, type:
chmod 666 /mnt/md0
6 Set up the mount point to access the Lustre system storage or the central
system storage. You must use the mount point as defined in the
Project_home setting in the Lustre Project Setup menu. For example, if
the Project Home is /mnt/md0/SCENES, and the Linux mount point
directory is named /mnt/md0, the mount command will be:
mount<hostname>:/mnt/md0/SCENES /mnt/md0
To add an entry in the
fstab
file:
1 Open the file /etc/fstab in a text editor and then add a line for your new
mount point:
<IP address>:/<exported filesystem> /<mount point> nfs
rw,bg,hard,intr,nfsvers=3 0 0
For example, type:
172.16.60.226:/mnt/md0 /mnt/md0 nfs
rw,bg,hard,intr,nfsvers=3 0 0
86 | Chapter 4 Configuring Your Software