Setup guide

To:Type:
Append the current session to the existing log file. (See description of the log
file above.)
-l
Define the amount of memory assigned to frame buffering. This option overrides
the default settings, or if it has been uncommented, the value set by the
MemoryApplication keyword in the init.cfg file.
-M
On multi-processor machines, start the application using less than the full array
of processors, where <n> is the number of processors to be used. Normally,
the application uses all available processors.
-p<n>
Use a custom menu file, where <filename> is the name of the menu file. For
information on custom menus, see the application help.
-f<filename>
Launch the application and specify a Batch setup to render. The application
launches, renders the setup, and exits.
NOTE Use the -N option only if you want to use Burn for rendering.
-J<pro-
ject>-U<user>-b<batch_setup>-N
WARNING To avoid corrupting the render, which uses the graphics hardware,
you should not use the graphics console of the system (such as command shells)
while the render is taking place.
Starts the application, and skips the integrity check.-Z
Visual Effects and Finishing Event Triggers
Overview
You can set up your Visual Effects and Finishing software to execute custom
external commands when certain events take place inside the application, for
example, when the project or the video preview timing is changed by the user.
The /usr/discreet/<application_home>/python/hook.py Python script contains
a number of predefined functions that are called by the Visual Effects and
Finishing application when certain events occur. These functions are referred
Visual Effects and Finishing Event Triggers | 181